000 00496nab a2200145Ia 4500
008 230808s2018 |||||||f |||| 00| 0 eng d
100 _aHung, Hsiu-Ting
_9686755
245 0 _aGamifyingFlipped Classroom Using Game-Based Learning Materials
300 _a296-308 p.
650 _aTechnology-Enhanced Board Games (Tebgs)
_9686756
650 _aQuick Response (Qr) Codes
_9686757
650 _aMany Proponents of Flipped Classrooms
_9686758
773 _d2018
_tElt Journal
_x09510893
942 _cART
_o51
_pABUL KALAM Library
999 _c706335
_d706335