000 | 00496nab a2200145Ia 4500 | ||
---|---|---|---|
008 | 230808s2018 |||||||f |||| 00| 0 eng d | ||
100 |
_aHung, Hsiu-Ting _9686755 |
||
245 | 0 | _aGamifyingFlipped Classroom Using Game-Based Learning Materials | |
300 | _a296-308 p. | ||
650 |
_aTechnology-Enhanced Board Games (Tebgs) _9686756 |
||
650 |
_aQuick Response (Qr) Codes _9686757 |
||
650 |
_aMany Proponents of Flipped Classrooms _9686758 |
||
773 |
_d2018 _tElt Journal _x09510893 |
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942 |
_cART _o51 _pABUL KALAM Library |
||
999 |
_c706335 _d706335 |