TY - BOOK AU - Eberly, David H. TI - 3D Game Engine Design a Practical Approach to Real Time Computer Graphics SN - 1558605932 U1 - 006.693 PY - 2200///1 CY - San Francisco : PB - Morgan Kaufmann Publishers, KW - Computer Graphics KW - Real Time Programming KW - Three Dimensional Display Systems N1 - YY UR - https://eaklibrary.neduet.edu.pk:8443/catalog/bk/books/toc/1-55860-593-2.pdf ER -